Recent Technologies in IT Class 12 HSC MCQs prepared strictly according to the Maharashtra State Board syllabus. These multiple-choice questions are useful for board exam preparation, internal assessments, and quick revision. Practicing these MCQs will help students strengthen their conceptual understanding and improve exam performance.
Recent Technologies in IT Class 12 HSC MCQs
1. Which of the following is not mentioned as a printing technique in the passage?
a. Hybrid printing
b. Nanoscale printing
c. Micro dispensing
d. Laser engraving
2. 3D printing is primarily used in _________.
a. Entertainment industry
b. Various industries
c. Agriculture only
d. Sports equipment only
3. 3D printing is also known as __.
a. Three-dimensional printing
b. Two-dimensional printing
c. One-Dimension Printing
d. None of the above
4. The very first commercial 3D printer was based on the _ technique.
a. Fused Deposition Modelling (FDM)
b. Selective Laser Sintering (SLS)
c. Stereolithography (SLA)
d. Binder Jetting
5. FDM stands for _.
a. First Deposition Modelling
b. Fused Deposition Modelling
c. First Direct Modelling
d. None of the above
6. In large industries, which of the following methods is used?
a. Fused Deposition Modelling
b. Selective Laser Sintering
c. Plastic Mould Modelling
d. None of the above
7. Before taking a print, you have first __.
a. Hard Design
b. Virtual Design
c. Scan Copy
d. None of the above
8. CAD stands for _.
a. Computer Amplifier Design
b. Control Amplifier Design
c. Computer-Aided Design
d. None of the above
9. __ is an interactive experience of a real-world environment.
a. Augmented reality (AR)
b. Virtual reality
c. 3D Printing
d. None of the above
10. Which technology enhances real-world objects with computer-generated perceptual information such as visuals, auditories, and haptics?
a. Artificial Intelligence (AI)
b. Mixed Reality (MR)
c. Virtual Reality (VR)
d. Augmented Reality (AR)
11. Which of the following hardware components are used for augmented reality _.
a. Processor
b. Display
c. Sensor and input device
d. All of the above
12. Modern mobile computing devices like smartphones and tablets are suitable AR platforms because they often contain which elements?
a. Only a touchscreen and speakers
b. Camera and MEMS sensors such as accelerometer, GPS, and solid-state compass
c. Just a microphone and battery
d. External hardware attachments only
13. Which of the following technologies is used in augmented reality?
a. Diffractive waveguides
b. Reflective waveguides
c. Both a) and b)
d. None of the above
14. AR displays can be rendered on devices resembling eyeglasses. Which of the following is true about such eyewear?
a. They only block the real-world view completely.
b. They use cameras to intercept the real-world view and re-display its augmented version.
c. They rely solely on external projectors placed in the environment.
d. They cannot project or reflect AR imagery through lens surfaces.
15. STEM stands for _.
a. Science Technology Engineering Mathematics
b. Science, Technology, English, and Mathematics
c. Social Science, Technology, English, Mathematics
d. None of the above
16. In education, AR is used for making _.
a. Text
b. Graphics
c. Audio and Video
d. All of the above
17. How can Augmented Reality (AR) be used to complement a standard curriculum?
a. By replacing textbooks entirely with digital devices
b. By superimposing text, graphics, video, and audio into a student’s real-time environment
c. By limiting students to only audio-based learning
d. By removing multimedia elements from educational material
18. Virtual Reality (VR) is the use of computer technology to create a __.
a. Real-world classroom environment
b. Fully immersive simulated environment
c. Simple 2D animation only
d. Physical augmented object
19. What do you mean by virtual _.
a. Physically existing
b. Not physically existing
c. Not physically existing but made to appear by software
d. None of the above
20. Modern virtual reality headset displays are based on technology developed for smartphones. Which of the following components are typically included?
a. Large CRT screens and wired controllers
b. Gyroscopes, motion sensors, HD stereoscopic displays, and lightweight processors
c. Only external projectors and speakers
d. Mechanical levers and analogue dials
21. Virtual reality cameras can be used to create VR photography using _.
a. 360-degree panorama videos
b. 360-degree camera
c. Both a) and b)
d. None of the above
22. Which of the following applications belong to VR?
a. Virtual reality
b. Digital marketing and e-commerce
c. Gaming industries
d. All of the above
23. Which statement best describes the advantages and drawbacks of 5G technology?
a. 5G is slower than 4G LTE but more reliable.
b. 5G provides internet connections at least 40 times faster than 4G LTE, but high-frequency signals are easily obstructed.
c. 5G only uses low-frequency spectrum bands that travel long distances without obstruction.
d. 5G eliminates the need for cellular towers entirely.
24. Which of the following correctly describes how 5G networks operate using millimetre waves and cellular structure?
a. Millimetre waves (30–300 GHz) transmit large amounts of data over long distances without obstruction.
b. 5G networks divide service areas into small cells, where devices communicate via radio waves with local antenna arrays and transceivers.
c. Analogue signals are transmitted directly without conversion in 5G networks.
d. Mobile devices cannot switch between cells automatically in 5G networks.
25. What are the applications of 5G?
a. Online 5G Games
b. Automated Vehicles
c. Virtual Classrooms
d. All of the above
26. What are the features of 5G?
a. Ultra HD Videos
b. Reduced website load time
c. High-speed data transfer
d. All of the above
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